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Rocket Run

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Devlog

  • V0.7: Any% Toggle, Bugfixes and More!
    January 11, 2021 by JonKirkland
    Hello Everyone!, The new version of Rocket Run: V0.7 comes with a new Any% toggle in the options menu. The Any% toggle , when not selected, is a patch for the broken dash mechanic and speedrunning tec... Continue reading
  • A Guide to Speedrunning Mechanics
    January 04, 2021 by JonKirkland
    1
    Hey Everyone! I've made a guide on movement techniques to speedrun Rocket Run... Continue reading
  • V0.6: Timer added! small bug fixes.
    December 31, 2020 by JonKirkland
    Happy New Year! When trying to force some of my friends to submit some runs to https://www.speedrun.com/rocketrun/individual_levels I realized having to edit in your own timer or use livesplit is pre... Continue reading
  • Now on speedrun.com!!!
    December 30, 2020 by JonKirkland#Speedrun
    After the release of 0.5, Rocket Run now has a leaderboard on speedrun.com! Submit an individual level run or full game run and snag a WORLD RECORD while the game is still fresh. LINK : https://www.s... Continue reading
  • Propflying now possible, dash mechanic slightly adjusted.
    December 30, 2020 by JonKirkland
    Propflying is now possible. Just press F to pick up any destructable wall fragments. Dashing has been updated slightly, some people have mentioned that when dashing on the ground, the dash moves you b... Continue reading
  • Speedrunning leaderboards coming soon!
    December 30, 2020 by JonKirkland
    Coming soon to speedrun.com... Continue reading
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